CLIP technology from Carbon 3D



The CLIP technology basically forms parts from a liquid pool, pulling up the growing part from the pool, UV light curing from the bottom, O2 permeability of the bottom table assuring a dead zone in the bottom of the part.

The method claims speed 50-100x standard 3D printing, obviously no knitlines so uniform strength in all directions of the part and the abilitity to employ many different polymers and elastomers.

Wrt the latter…obviously these material monomers need to be (made) uv curable, which to my opinion would be a limitation and a cost enhancing problem…any comments or insights?